Gehenna Gaming is a New England-based tabletop gaming group dedicated to providing unique gaming experiences for fans of horror RPGs such as Vampire: the Masquerade, Kult, and Call of Cthulhu. Running classic tabletop, LARP, and online games, we set out to connect players and storytellers/gamemasters to immerse themselves in the games we love.
In 2020, we founded VirtualHorror Con, the world’s first entirely virtual horror gaming convention. This event was born during the COVID-19 global pandemic to help support the gaming community amidst the rash of canceled conventions and inability to meet up at local game stores. During its first year, all proceeds from the event were donated to the COVID-19 Solidarity Response Fund.
We strive to bring consent in gaming and equality to our tables and speak on the importance of these issues for the betterment of the tabletop roleplaying community and the content that we provide reflects this.
ENTERTAIN players with unforgettable gaming experiences.
EMPOWER brands and creators by engaging fans with their content and products.
EDUCATE fans with new rulesets and settings so they can get the most out of their games.
EMBODY ethics that benefit local and global communities and provide inclusive environments (both in-game and out-of-game) with respect for individuals’ civil liberties.
Who We Are
Ian E. Muller
Founder | VP of Strategy
Ian is a forever gamemaster, with 25+ years of experience running tabletop RPGs, including D&D, World of Darkness, Call of Cthulhu, and many more. He prefers games with dark and weird themes, particularly Lovecraftian or Clive Barker-style Horror, and a focus on the occult, folk horror, and investigative horror.
Outside of gaming, Ian is an avid hiker and camper, writer, musician, and all-round nerd.
As the VP of Strategy of Gehenna Gaming, Ian is responsible for planning the future direction of the company, leading innovation and operations for conventions, streaming presence, and more.
Founder | VP of Content Development
A huge World of Darkness fan, Rick recently rediscovered his love for tabletop gaming and started storytelling last year, founding Gehenna Gaming alongside Ian. He is the storyteller and creator of Salem by Night and North Shore by Night and is largely involved in the Twitter and Discord communities, as he enjoys sharing his passion with others. He is also a dad of three kids who occupy his daylight time!
Discord: Def Malk#1776
Mark Q Anderson
Founder | VP of Marketing
Mark has been passionate about tabletop RPGs, creative marketing, and entertainment for over 20 years. His fandom for tabletop developed in high school where he played the then newly released Revised Edition of Vampire: the Masquerade. From there, he explored other games, such as Dungeons & Dragons, Call of Cthulhu, KULT, and Shadowrun, with a focus on dark and macabre themes. His degrees in marketing and graphic design informed his experience in leading creative development, marketing strategy, and customer experience for many industries, such as consumer packaged goods, publishing, and pop culture collectibles. Today he continues to build upon this experience and continued education, while spending free time gaming, reading obscure comics, and preparing his two daughters to take on the world.
As the VP of Marketing of Gehenna Gaming, Mark is dedicated to leading creative innovation in an effort to connect and empower fans and gamers while providing unique gaming experiences.