
What we create
We work across the tabletop roleplaying game industry to develop original TTRPGs, supplements, gamemaster resources, and more!
Trashumanism
Expanding on the bold multimedia universe of the same name, Trashumanism explores Capital City and the crews of resistance fighters sowing dissent and taking down the megacorps one overlord at a time.
Built on the resistance system from Rowan, Rook & Deckard, take on the role of a crew of rebels to take back Capital City and explore themes of bodily autonomy, sacrifice, and technology’s overthrow.
Democracy is lost, and the only way to survive is conform or rebel. This is the world of Trashumanism - are you in or are you out?
Eldritch Automata
Eldritch Automata is a high-octane cosmic horror tabletop roleplaying game and the first TTRPG created by Gehenna Gaming.
Developed using the Year Zero Engine with unique mechanics for character creation, equipment, and more. Eldritch Automata is an immersive cosmic horror mecha experience inspired by anime, action horror films, psychological horror tropes, and our favorite RPGs.
Eldritch Automata is developed by a diverse team of creators in the TTRPG industry with a focus on creating a horror experience that is both immersive and inclusive.
HORROR CONSENT CHECKLIST
Recognizing a need for a dedicated, horror-specific safety tool for conventions and online games, we developed a customized consent and safety checklist with input from the TTRPG community.
This customized consent form covers any and all topics that may come up in a horror TTRPG. As a Gamemaster, this checklist is invaluable for streamlining your session zeros, and your players will feel much safer knowing they are in good hands. We use this form for all our convention games and urge anyone running horror games to use safety tools as part of their session zero or pre-one-shot discussions.
TTRPG Scenarios & Supplements
We create immersive worlds for players to explore and be terrified in. From unique Dungeons & Dragons scenarios to complete TTRPG system design, we work with developers and publishers to create in-depth horror concepts for their games.
Browse Our Work